Web archive of now-defunct website including download: https://web.archive.org/web/20120204065621/http://www.thepro...
Wikipedia entry: https://en.wikipedia.org/wiki/.kkrieger
Source code: https://github.com/farbrausch/fr_public
It's famous enough to have a Wikipedia article that was previously discussed here: https://news.ycombinator.com/item?id=14409210
Farbrausch has released source code that contains it: https://github.com/farbrausch/fr_public
https://github.com/farbrausch/fr_public is the best place to start
You mean this one? https://github.com/farbrausch/fr_public
And here is the source, along with some other Farbrausch projects.
A few years ago, Farbrausch released a lot of the code for their demos on GitHub : https://github.com/farbrausch/fr_public
I think it contains .kkrieger but I didn't try it.
Although they generally didn't compete in the 4kb genre, Farbrausch open-sourced many of their demos and demo-making tools a few years ago [1].
fr-041: Debris [2], and kkrieger [3] (the 96kb FPS) are particularly worth checking out for the uninitiated.
[1] https://github.com/farbrausch/fr_public
I hope so. I'm not involved with the scene at all, but I did read a bunch of history about the scene and watched tons of demos.
I think farbrausch was one of the major groups who did this sort of thing https://github.com/farbrausch/fr_public
And here is Farbrausch's repo, which includes the .kkrieger code along with a lot of other interesting stuff.
For the curious, Farbrausch have a released a lot of their demos and tools source code on GitHub: https://github.com/farbrausch/fr_public
(Also, take a look at the rest of Fabian's blog, it's extremely good.)
Yeah, it's really awesome. Check werkkzeug3, a demotool for procedural asset generation by the .kkrieger team (Farbrausch).
It's in Farbrausch's GitHub with many more demos/demotools https://github.com/farbrausch/fr_public