What does HackerNews think of renderdoc?
RenderDoc is a stand-alone graphics debugging tool.
https://github.com/baldurk/renderdoc
I used graphics API hooking in a Source Engine game where I didn't have the source for the engine but needed to display the 2D Flash based GUI (Iggy) at the correct time. It was fun to get it working.
Valve's Steam also does something similar since it has the ability to superimpose it's GUI over a running game.
Graphical debuggers on the other hand are useful indeed. LunarG stopped working on Glave: https://github.com/LunarG/VulkanTools/commit/87220f80a643860...
Not sure what happened there. Valve were sponsoring Glave development.
Renderdoc is active (not Linux UI yet however): https://github.com/baldurk/renderdoc
>Links
>The tech that built an empire: how Rockstar created the world of GTA 5 featuring an interview of Aaron Garbut. http://www.techradar.com/news/gaming/the-tech-that-built-an-...
>GTA V NVIDIA Performance Guide with details about the different graphics settings. http://www.geforce.com/whats-new/guides/grand-theft-auto-v-p...
>Renderdoc which made picking into GTA V internals a breeze. https://github.com/baldurk/renderdoc