What does HackerNews think of BrogueCE?
Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
Language:
C
Here's a rogue-like game written in straight C, with hard-coded arrays, structs, and defines.
https://github.com/tmewett/BrogueCE
component systems are useful when you have no design doc, or a design doc written by new-hire monkeys. Or when management has no idea what the goals are.
Adding Brogue [1] to the list. Neat and very well balanced.
Sure, it also feels closer to Sudoku than to Tennis. But I think it's closer to a "traditional roguelike" (like Jupiter Hell: https://store.steampowered.com/app/811320/Jupiter_Hell/ or Brogue: https://github.com/tmewett/BrogueCE) than to either.
Brogue is an excellent and free roguelike. You can grab the Community Edition of it over here: https://github.com/tmewett/BrogueCE
It's fun to get a group of friends together and play a daily seed run... see who gets the most gold, who gets deepest, etc.
For those interested in a more detailed history of the roguelike genre, I can’t recommend enough David Craddock’s book Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games.
It’s a really neat delve into the dungeons of procedurally generated adventures, and led to me getting hooked on Brogue [1]
Since we're talking about roguelikes, Brogue[0] is awesome as well.