What does HackerNews think of Pixelorama?
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
Language:
GDScript
The showcase page at [1] lists only one browser demo, but it's an open source [2] pixel editor [3].
[1] https://godotengine.org/showcase/
Yes, although the first-generation of apps are only just beginning to emerge. Here are a couple of fully-featured projects on Github:
Pixel art editor: https://github.com/Orama-Interactive/Pixelorama
Infinite canvas drawing tool: https://github.com/mbrlabs/Lorien
Trello-style kanban board: https://github.com/alfredbaudisch/Godello
Narrative designer for games: https://github.com/mhgolkar/Arrow
not OP
I used it to build a multiplatform (including mobile) radio app similar to nightwave plaza (https://plaza.one/) and it worked remarkably well
also Pixelorama was built using Godot
There seems to be some people writing UI applications with the Godot game engine. Given the dismal state of desktop UI frameworks/tools, this seem to make more and more sense (very light binaries, solid cross-platform support, a WYSIWYG toolkit with good scripting functionality, a high-performance 2D renderer, access to C/C++ if you wan to go low-level, you name it.)
Examples: