What does HackerNews think of Pixelorama?

A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!

Language: GDScript

The showcase page at [1] lists only one browser demo, but it's an open source [2] pixel editor [3].

[1] https://godotengine.org/showcase/

[2] https://github.com/Orama-Interactive/Pixelorama

[3] https://orama-interactive.itch.io/pixelorama

Yes, although the first-generation of apps are only just beginning to emerge. Here are a couple of fully-featured projects on Github:

Pixel art editor: https://github.com/Orama-Interactive/Pixelorama

Infinite canvas drawing tool: https://github.com/mbrlabs/Lorien

Trello-style kanban board: https://github.com/alfredbaudisch/Godello

Narrative designer for games: https://github.com/mhgolkar/Arrow

not OP

I used it to build a multiplatform (including mobile) radio app similar to nightwave plaza (https://plaza.one/) and it worked remarkably well

also Pixelorama was built using Godot

https://github.com/Orama-Interactive/Pixelorama

There seems to be some people writing UI applications with the Godot game engine. Given the dismal state of desktop UI frameworks/tools, this seem to make more and more sense (very light binaries, solid cross-platform support, a WYSIWYG toolkit with good scripting functionality, a high-performance 2D renderer, access to C/C++ if you wan to go low-level, you name it.)

Examples:

https://www.wonderdraft.net/

https://github.com/Orama-Interactive/Pixelorama