What does HackerNews think of noclip.website?

A digital museum of video game levels

Language: TypeScript

They do not share a file format. If you look at the GitHub repo for this site (https://github.com/magcius/noclip.website) you will find parsers, etc. for every single game.
This is really cool!

I wonder how the author was able to load everything in a uniform interface and populate the levels with enemies. From my experience, dumped levels from retro video games can be in varying nonstandard formats that are largely incompatible with one another.

These results are beautiful.

edit: The README and repo [1] seem to show that this was a large effort.

[1] https://github.com/magcius/noclip.website

> https://noclip.website

Very cool website! I just noticed you're the one behind it[1]! Just curious: when people contribute textures toy our project, do they have to get permission from the video game publisher first?

Also, how hard is the process of extracting the textures of a video game? Is there effort involved in stitching multiple DDS/other texture files together, so that it can presentable on your website?

[1] https://github.com/magcius/noclip.website