What does HackerNews think of The-Forge?

The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Language: C++

#41 in Android
#25 in iOS
#111 in Linux
#83 in macOS
Oh, I forgot a few major ones:

https://github.com/ConfettiFX/The-Forge was used in No Man's Sky, Hades and Starfield.

https://github.com/jrouwe/JoltPhysics is the physics engine in Horizon Forbidden West.

Great catch! The Wikipedia article for MonoGame lists Hades, but is evidently wrong. Hades used The Forge for graphics. Ctrl/Cmd-F "Hades" on the Github page has some info:

https://github.com/ConfettiFX/The-Forge

The Forge is graphics only; audio, input, etc., have to be handled by something else and Hades used a custom C++ engine apparently.

After searching some more, I came across this: https://github.com/ConfettiFX/The-Forge

It sounds a bit more heavyweight than what I was getting at, but it still makes me hopeful that there's a future for something like this.