The effort to write a DE in Rust (especially with iced) is impressive and will definitely improve Rust GUI efforts. I am surprised, however, the margins around buttons and layouts in the settings are uneven (eg. no margins around the "Wallpaper" title but large margins on the toggles on "Background fit" or "Slideshow"). Is this a beta thing, or how the UI is supposed to be designed?
Can you provide any references on the DE being written with Rust + iced? That's huge news in my book. This would be, AFAIK, the first major production UI written with a Rust GUI framework.
The public repo for the new version of Cosmic: https://github.com/pop-os/cosmic-epoch