#include
int main()
{
std::print("hello, world!\n");
return 0;
}
So, it has come to this. Much better than overloading bit-shift operators for input/output.Operator overloading is an anti-feature and every language with it, would be better without it. Fight me.
I personally love glm[1] and the way you can just
vec3 foo{1, 2, 3};
vec3 bar{2, 0, -2};
auto baz = foo + bar; // {3, 2, 1}
[1]: https://github.com/g-truc/glmhttps://github.com/g-truc/glmCorrected link: