WebAssembly/WebGL2 demo: https://grhp.github.io/filament/public/suzanne.html
Edit: Sorry, didn't realize, but it's embedded in the slides
Are there any more complex samples? I'm curious how expensive this system is and I've only really seen it applied to very simple scenes e.g. a single, simple character
Some samples from repo: https://github.com/google/filament