For anyone interested in computer graphics, I find Inigo Quilez's site (https://iquilezles.org/www/index.htm) more helpful than most of the textbooks on my shelf.
Im very interested to learn about computer graphics but the more I look into it I kinda feel its a niche field and not much strutted resource or curriculum is available. Would you have any tips on where I should start?
For 3D, the book “Physically Based Rendering” by Humphreys & Pharr is excellent. I think the entire text is free online nowadays.
The full text is available here: http://www.pbr-book.org/
The source is available here: https://github.com/mmp/pbrt-v3/
The latest text has an additional author: Wenzel Jakob