How much faster can the compiler be? This is the top issue with rust IMHO - compile times are real bad.
This is absolutely a pain point for us, working on a very large Rust project. In particular, incremental compile times are absolutely critical for developer comfort, and by far the most common complaint working on our codebase is that developer tooling, IDEs and running unit tests is slow. We've done everything that can reasonably be done - splitting the project into crates, using mold as a linker (the single biggest improvement), etc. Without a really big improvement to incremental compile, we will have a continuing drag on our development momentum.