People seem to be missing that this is a preview, not a product (yet). And that: "When the language is more stable, we intend to open source D2. This will happen sometime in 2022."

In D2 Tour video, at 4:30, they say

> When it's more stable, we will be open-sourcing the language.

If thats the case, that only the language will be open-sourced, not the visualization, then I'm not entirely sure what that really gets you, beyond perhaps alternative editors?

But its the layout algorithms that are actually notable.

Terrastruct engineer here. The visualization will be open source though I can't say for sure yet whether it'll be with our layout algorithm or with https://github.com/dagrejs/dagre.