Author of the language here.

Very excited about this release.

This is the first major release after 0.1.

The focus has been on stability and compile-time memory management. The demo of that was posted here recently [0].

7600 commits, 4110 handled pull requests, 340 contributors, 20k GitHub stars. What a journey!

[0]: https://www.youtube.com/watch?v=gmB8ea8uLsM

It definitely looks like good progress. You mentioned that DirectX and Metal support have been added; I'm curious why platform-specific APIs were prioritized over Vulkan. Were they actively prioritized for some reason, or did contributors just work on those first?

Vulkan is too complex and is not supported by Apple and older hardware.

We use Sokol, an amazing wrapper library, and it only supports the big 3.

https://github.com/floooh/sokol