I think this has come up before. I'd love to know what a real elevator programmer thinks about it. I suspect real-world approaches to the problems the game presents are relatively simple, and you spend most of your time on corner cases and other issues that you would never anticipate if you weren't in the industry.
It is a really great game. I am sure that the game has been on hackernews before as I think I read about it here a long time ago. In the old thread there was a comment from a poster that worked with elevators and he said it was pretty close to the real thing! However it missed one important thing… You could do the most effective algorithms, but everything broke down when partners having their own special badge summoned an elevator. They should have the first empty one, and they should ride alone to their office floor.
If you click on the domain name in parentheses next to the article title, it will find all the posts to HN for that domain name.
https://news.ycombinator.com/from?site=elevatorsaga.com
In 2015, it had 105 comments https://news.ycombinator.com/item?id=8929314
In 2021, it had 99 comments https://news.ycombinator.com/item?id=27487111
(it was posted many other times, but didn't get any traction)