Anyone know what the status of this is or like how close to release 1.0 is? I'd really like to dig in and give a try but it's hard to know just how much time I could waste pre-1.0.

I looked on the status page and it seems like things are moving along to the ~1.0 release, but as an outsider I can't gauge if that's three months or a year.

I'm mostly just really excited for this at there's a great deal of it (Deno) that makes a shitload more sense to me than Node (module loading is one, $HOME/.deno/bin is another); and being so heavily integrated with Rust appeals to me in a big way (I actually understand Rust, but C++ always leaves me just instantly mind-fucked).

I believe the current goal is by the end of January (and the main blocker right now is v8 inspector support (debugging in Chrome devtools)).

However internally there are quite a few things need to refactor. Since Deno aims for better Web spec compliance, we need an overhaul of the Worker implementation we have right now. So likely existing API interfaces under the Deno namespace is stabilizing soon, but many of the Web-compat APIs still need frequent updates

i know you guys banned this guy [1] for trolling, but he certainly has a fast v8/tcp stack that bypasses node's internals.

from the benchmarks, deno looks similar to node in net/http perf. is there any specific reason you guys cannot get significantly more perf out of deno? (Alex has always said and shown that v8 is not the bottleneck).

does v1 mean that some of the existing architectural choices are frozen and any significant perf improvments become impossible?

[1] https://github.com/uNetworking/uWebSockets.js